Wednesday August 3rd, 2016
Further Education: Computergame analysis for teacher – from selection to approach
“Computer games in class?”, “Sure! But how?”
If you use games in class the big question is: How can that work? This workshop will provide answers and offer practical solutions, while the didactic concept is of less importance than these questions:
How can I, as a non-gamer, learn about useful games for class? Do I need to play everything in advance or will somebody play them for me? (Already, we can answer both questions with “no”) Which learning targets can I achieve with games? I chose the game and have an idea, but what then?
After a short impulse, this workshop will answer questions like these and many more regarding subject and according to the participant’s interests.
Location
Dates
- 03.11.2016 13:00-15:00 Uhr
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