Further Education: Creative Gaming – Game design and media literacy in school

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How can digital media support learning processes in school? Which digital media are appropriate for a playful and media pedagogical use in class? How can one support a reflected and responsible use of media? Which offers can be integrated in school?

For more than three years Johanna Otte uses webtools and free programs at schools in Berlin in order to convey knowledge with gaming-related contexts and to help students gain media literacy.

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Dates

  • 04.11.2016 16:00-18:00 Uhr

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