by Alexander Zwerger, Barbara Wittmann

In Signalis, the player controls Elster, an android-girl, who is lost on a dangerous planet that is hostile to life.  She has to explore the seemingly abandoned mine colony in order to find the space ship’s pilot. According to classical survival horror games, puzzles need to be solved and enemies have to be fought besides the management of rare resources. Signalis was developed during the course of multiple semesters at the course of study Illustration at the Hamburg University for Applied Science.

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