Creative Gaming Award 2015

With over 150 Submissions ace

rom 20 different countries made the decision for the nominees for the Creative Gaming Award pretty hard. But finally we made it: 6 Nominees for the two Categories Most Creative Game and Most Innovative Newcomer Game.

The nominees in the category Most Creative Game are:

lumino_city

Lumino City
State of Play Games UK (2014)
Lumino City is a handmade puzzle adventure game. By exploring the city, and using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world. Discover gardens in the sky, towers marooned high on an immense waterwheel, and houses dug precariously into cliffs. To create the environment, a ten foot high model city was built by hand and by laser cutter, with each motor and light wired up individually, bringing the scenes to luminous life.

Among The Sleep

Among The Sleep
Krillbite Studios, Norway (2014)
Among the Sleep is a first person horror, in which you play as a two year old child.  After being awoken abruptly by some mysterious sounds, you search the oppressive darkness for security and shelter. The game explores horror through vulnerability and fear.

Face It!

Mimics
Navel Games, Germany (2015)
Mimics is a team-based, local multiplayer party game about making a fool of oneself in front of friends and family and watch them do the same. Players re-enact drawn faces, before their teammates must guess which face was portrayed. Unconscious communication with facial expressions ranks among the most unique skills of human beings. Humans are experts at recognizing feelings in the slightest change of facial muscles. We constantly scan our fellows for those changes and take pleasure in learning more about the inner life of our counterpart. This talent, which we all trained for all of our lives, is the basis of Mimics.

The nominees in the category Most Innovative Newcomer Game are:

orwell

Orwell
Osmotic Studios, Germany (tba)
Orwell is an interactive thriller about digital surveillance in which the player takes on the role of the watcher. As a new investigator in the governmental security program “Orwell” you are assigned the investigation of an activist group. Orwell itself is a software, a toolset that allows you to research online documents, observe messages and chats, wire-tap telephone calls and intrude into personal devices. It is your job as a trustworthy citizen to gather relevant pieces of data about the target individuals and fill their personal profiles to ultimately uncover the perpetrators of the assaults. But are these people really terrorists? Are they really guilty? What if you find out things about them that not even their loved ones know? What is the real price for maintaining the security the Nation is yearning for? Digging through the most private documents confronts you with many inconvenient questions. And there is only one thing for sure: Nobody is innocent.

lucid

LUCID
Carina Anziger, Philip Sonnleitner, Dominik Winter, Bianca Zankl, Florian Peinsold, Austria (2015),
Lucid is a 3D platformer with strong narration and the support of an eye-tracker, which transfers the players view into the game. With this and a mysterious voice, players have to solve puzzles and try to escape a surreal world.

whateverland

Whateverland – Art Exploration mobile VR app
Sara Lisa Vogl, Germany (2015)
Whateverland is a virtual art gallery, where artists can digitize and physicalize their creations with a 3D scanner and seamlessly integrate into the game world. Every piece of art offers unique interactions based on the artists’ intentions and concepts. Users then have the opportunity to purchase the artwork and materialize them as 3D prints. Whateverland will feature work by well-known artists like Gero Doll, famed German painter Neo Rauch, graffiti artist Daim, Rolf Bergmeier, and others. A unique controlling system makes the game a very real experience. Every interaction with the environment and every motion are linked to a virtual avatar. Every interaction in real life like walking, jumping, climbing, swimming, and even flying by simply spreading out your arms, are convincing in the game.