Monday October 10th, 2016
La discipline du rectangle
La discipline du rectangle is a game about constraints for the player. The player is seen by a camera and his image is fed back to the screen, surrounded by a rectangle. By moving and resizing this rectangle and forbidding to cross its boundaries, the game forces the player into constrained positions. Moreover, the player’s movements are constrained on a line drawn on the floor, which means he can’t use depth to appear smaller or taller in the image.
Any game is a coercive system, as it dictates boundaries and rules into which a player can act. By drawing a visual boundary for the player’s body, this experience puts a light on this property of game systems.
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