Thursday September 19th, 2019
Deivid Dragomirovic
Deivid is a game and level designer at Jo-Mei Games and accompanies every game mechanic from the concept phase to the actual implementation.
He started studying game development in 2015 at the School for Games in Berlin and got involved with students from different schools to co-found the Game Students Collective, which organizes various events like the experience game jam for students and young developers.
Deivid started an internship at Jo-Mei Games as a level designer in 2017 and graduated in the same year, being hired right after to continue working on Sea of Solitude, which was released in July 2019.
During the development Deivid started to take on teaching positions and host workshops for children and teenagers, teaching them game & level design, while working on Jo-Mei’s next project.
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