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	<title>PLAY16 - Creative Gaming Festival &#187; Nominees</title>
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	<description>Creative Gaming Festival</description>
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		<title>Nominees 2016</title>
		<link>http://hamburg.playfestival.de/play16/2016/09/16/nominees/</link>
		<comments>http://hamburg.playfestival.de/play16/2016/09/16/nominees/#comments</comments>
		<pubDate>Fri, 16 Sep 2016 11:56:11 +0000</pubDate>
		<dc:creator><![CDATA[Christina Kutscher]]></dc:creator>
				<category><![CDATA[Award]]></category>
		<category><![CDATA[Nominees]]></category>

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		<description><![CDATA[Nominated in the category Most Creative Game are: FUTURE UNFOLDING Spaces of Play &#124; GER/SWE &#124; not released Future Unfolding is an action adventure where you explore a forest filled [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Nominated in the category Most Creative Game are:</p>
<p>FUTURE UNFOLDING<br />
Spaces of Play | GER/SWE | not released</p>
<p>Future Unfolding is an action adventure where you explore a forest filled with life, both beautiful and dangerous. The world is procedurally generated – each player will experience a new realm with unique secrets and puzzles.<br />
As you explore the world you will encounter various animals. The animals you meet can be friendly or dangerous. Helpful animals guide your way and give you access to new abilities. Hostile animals will hunt you down, but without weapons your only option is to outsmart, sneak past or outrun them.<br />
Every object in Future Unfolding is made of dynamic particles and can transform, move or blend into something else – even the ground. You can push through the trees in the forest, you can dash through grass to destroy it, and move every stone in the game. All animations are hand-drawn frame-by-frame and use our custom technology to create dynamic 3D shadows.</p>
<p><img class=" wp-image-1518 aligncenter" src="http://hamburg.playfestival.de/play16/wp-content/uploads/sites/12/2016/09/future_unfolding_sheep-056802ea-300x169.png" alt="future_unfolding_sheep-056802ea" width="500" height="281" /></p>
<p>FRU<br />
Through Games| GER | 2016</p>
<p>FRU is a puzzle platformer that features an innovative use of Kinect, in which the player&#8217;s silhouette becomes a &#8220;portal&#8221; between two worlds. Solving puzzles by strategically positioning one&#8217;s body, combining physical interaction with traditional platforming, FRU introduces new ways of interacting with a game. The game features four completely different chapters, all based around innovative use of the player&#8217;s silhouette, with a unique twist to each of them. In addition to moving and balancing the body to solve levels, players will also find themselves swimming inside a silhouette, striking crazy poses to activate contraptions, and awkwardly tiptoeing to avoid dangerous hazards!</p>
<p><img class=" size-medium wp-image-1523 aligncenter" src="http://hamburg.playfestival.de/play16/wp-content/uploads/sites/12/2016/09/Fru-300x180.png" alt="fru" width="300" height="180" /></p>
<p>THE TEMPLE OF NO<br />
Crows Crows Crows | GB/GER | 2016</p>
<p>The Temple of No is an interactive text adventure made with Twine. A short game full of references and hidden details. Lovely graphics and great soundeffects complement the funny adventure in a temple with unexpected treasures and sudden plot twists.</p>
<p><a href="http://hamburg.playfestival.de/play16/wp-content/uploads/sites/12/2016/09/temple-of-no-promo-3.png"><img class="aligncenter size-medium wp-image-1527" src="http://hamburg.playfestival.de/play16/wp-content/uploads/sites/12/2016/09/temple-of-no-promo-3-300x225.png" alt="The temple of no" width="300" height="225" /></a></p>
<p>Metrico+<br />
Digital Dreams | NL | 2016</p>
<p>Metrico+ is a new world. A living world of infographics, driven by the player&#8217;s input. All the bar charts, line diagrams and pie charts react to what the player is doing. One bar diagram might grow for every step players walk to the left, while another could decline with every jump players make. One will have to explore Metrico+ and carefully analyze every move to see how it affects the world, and whether it will get one further. This mechanic is called “Input Morphing” and it makes players think about actions they normally wouldn&#8217;t think about.</p>
<p><a href="http://hamburg.playfestival.de/play16/wp-content/uploads/sites/12/2016/09/Metrico-.png"><img class="aligncenter size-medium wp-image-1525" src="http://hamburg.playfestival.de/play16/wp-content/uploads/sites/12/2016/09/Metrico--300x169.png" alt="metrico+" width="300" height="169" /></a></p>
<p><strong>Nominated in the category MOST INNOVATIVE NEWCOMER GAME are:</strong></p>
<p>COLORENA<br />
Miriam Komorek, Adam Michniewicz, Sven Dettmers, Bent Nürnberg | GER | 2016</p>
<p>Colorena is a team-sidescroller in which the players have to interact with each other to complete the game. The specially for the game designed helmets with colored sheets doesn’t allow the players to see all the graphical elements of the game world. Players have to work in a team and to communicate to complete the Colorena. Colorena was made during a seminar of the games master at HAW Hamburg.</p>
<p><a href="http://hamburg.playfestival.de/play16/wp-content/uploads/sites/12/2016/09/colorena_screenshot.png"><img class=" wp-image-1519 aligncenter" src="http://hamburg.playfestival.de/play16/wp-content/uploads/sites/12/2016/09/colorena_screenshot-300x169.png" alt="colorena" width="500" height="281" /></a></p>
<p>LOST EMBER<br />
Mooneye Studios | GER | not released</p>
<p>Lost Ember shows players a world that has been completely conquered by nature. Only ruins show the remains of humanity&#8217;s culture. A wolf that possesses the power to transform into other animals explores the forgotten world&#8217;s destiny. With the help of diverse abilities of different creatures he explores the remains of forgotten cultures and civilizations, that tell a story about hope, loss, ambition and failure.</p>
<p class=""><a href="http://hamburg.playfestival.de/play16/wp-content/uploads/sites/12/2016/09/LostEmberScreenshot05.jpg"><img class="aligncenter size-medium wp-image-1528" src="http://hamburg.playfestival.de/play16/wp-content/uploads/sites/12/2016/09/LostEmberScreenshot05-300x169.jpg" alt="Lost Ember" width="300" height="169" /></a></p>
<p>FAR: Lone Sails<br />
Mr Whale&#8217;s Games Service | CH | not released</p>
<p>Under cloud filled skies, the player travels across the seemingly endless dried-up sea, littered with the remains of a once vibrant seafaring civilization. The game’s world is largely devoid of life, yet filled with places to explore and history to discover.<br />
While the greater goal of the journey remains to be uncovered by the player, urgent short-term necessities call for immediate action. The train-like vehicle used to travel the plains needs to be fueled, maintained and upgraded to master the challenges that lie ahead…</p>
<p><em><a href="http://hamburg.playfestival.de/play16/wp-content/uploads/sites/12/2016/09/FAR-Screenshot-2.png"><img class=" wp-image-1552 size-medium aligncenter" src="http://hamburg.playfestival.de/play16/wp-content/uploads/sites/12/2016/09/FAR-Screenshot-2-300x169.png" alt="far-screenshot-2" width="300" height="169" /></a></em></p>
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